About the journal
The journal is a peer-reviewed scholarly journal published for research on all aspects of the use of the game in learning and teaching in all sectors of education. Journal of Game-Supported Interactive Learning is an international, refereed, multi-disciplinary, peer-refereed journal providing a platform for the publication of high quality and discussion of the latest scientific research, concepts, review papers and comparative analyses and exemplars that can deeply influence the role of game-supported technologies on learning, development, instruction, and teaching. All manuscripts must be prepared in English and are subject to a rigorous and fair peer-review process. Articles submitted to this journal must be original and not have been published elsewhere.
Topics may include, but are not limited to: learning theory, learning technologies, cognition and technology, new uses of technology in education, instructional design theory and application, integration of information resources, issue-or results-focused case studies, online learning, computer game applications in education, simulations and gaming, and other aspects of the use of technology in the learning process.
Aim and Scope
JGSIL is an international journal devoted to the examination of the relationships between interactive learning and game studies across a wide range of perspectives and settings, theoretical, different methodological approaches and applied. The journal providing a platform for the researchers, academicians, professionals, and students to impart and share knowledge in the form of high quality empirical and theoretical research papers, case studies and book reviews.